Find out more, as we explore the processes and challenges involved in bringing their sequel to life. The original game first launched in 2016, so they sought to follow up in a way that would reflect current-day best practices in VR development, while still maintaining the look and feel of the original game, already loved and revered by their community. That’s why the team at Schell Games decided to create a sequel that would capitalize on this growing industry. Of course, VR has changed a lot over the years. Taking on the role of undercover spy, you should prepare to encounter cunning villains and tricky puzzles, in a variety of dangerous locales. I Expect You To Die 2 transports players through six unique missions filled with espionage and intrigue. Ahead of their hotly anticipated sequel, I Expect You To Die 2: The Spy and the Liar, the team shared a behind-the-scenes look at how they leveraged Unity to create such an immersive, elite spy experience within the technical confines of VR development. ![]() Schell Games, the design and development studio behind the award-winning VR escape game I Expect You To Die and the sword fighting game Until You Fall, relies on several Unity tools to create incredible VR experiences.
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